Game/Software Developer

Yavuz AltayPortfolio 2026

Computer Engineering student & game/software developer. Building games, tools, and creative projects.

Projects

Open-source projects from my GitHub — games, tools, and experiments.

Curriculum Vitae

4th-year Computer Engineering student at Gazi University with hands-on experience in Unity game development, C# programming, IT infrastructure, and cybersecurity. Passionate about crafting polished gameplay mechanics, designing tools for level creation, and building robust technical systems.

Experience

February 2026 — May 2026

IT Intern

Energy Market Regulatory Authority (EMRA - EPDK)

Deployed and configured a Zabbix monitoring server for tracking health and performance of Linux and Windows servers; integrated Telegram-based alerting for real-time notifications. Set up and administered core infrastructure services including DNS, NTP, Pi-hole, and Wazuh (SIEM and intrusion detection). Conducted vulnerability assessment and penetration testing using Kali Linux against DVWA.

ZabbixLinuxWazuhKali LinuxDockerPi-hole
June 2025 — July 2025

Game Developer Intern

MagicLab Game Technologies

Worked with advanced Unity C# development topics, including object-oriented programming, UI architecture, custom editor tools, event systems, design patterns, and clean C# coding standards. Developed a 3D puzzle game called MagicTap as part of the internship case study. Designed and implemented a custom level creation tool to streamline puzzle generation for the game.

UnityC#Editor ToolsOOPDesign Patterns
November 2024 — July 2025

Part-Time IT Support

Gazi University

Maintained and troubleshot university computers. Installed and configured OS, software, and hardware in labs.

WindowsHardwareNetworking
October 2024 — November 2024

Game Development Program Participant

Game Circle

Developed "Unscrew It! 3D", an interactive puzzle game with a Game Artist. Contributed to mechanics, level design, and optimization. Gained experience in Unity, 3D modeling pipelines, and gameplay balancing.

Unity3D ModelingLevel DesignGame Balancing
June 2024 — July 2024

Game Developer Intern

Duuby Games

Reported minor bugs and collaborated with QA testers for smoother gameplay. Researched UI/UX best practices to improve in-game interfaces. Supported level designers by adjusting object placements and checking for inconsistencies.

UnityC#QAUI/UX

Skills

C#

Upper-Intermediate

Python

Intermediate

Java

Intermediate

Unity

Intermediate

Linux

Intermediate

Docker

Beginner

Languages

Turkish (Native)
English (B1/B2)

Education

B.Sc. Computer Engineering — Faculty of Technology

Gazi University, Ankara

2022 — Present (4th Year)

CGPA: 2.90

High School Diploma

Mustafa Hakan Güvençer Science High School, Ankara

2017 — 2021

Certifications

  • Google Project Management Professional Certificate (Coursera, 2025) — Project lifecycle, Agile & Scrum
  • BTK Akademi — Version Control: Git and GitHub (2025)
  • Google AI and Technology Academy — AI-Integrated Game Development Program (Dec 2024 — Aug 2025)

Leadership & Activities

December 2024 — August 2025

Google AI and Technology Academy

Program Participant

Completed comprehensive AI-integrated game development program. Participated in a competitive Game Jam event and earned multiple specialized certificates.

September 2024 — Present

Gazi Digital Game Design Community

Board Member

Coordinator for the DOGE (DOTT Game Development Program). Organized industry networking events, Unity and Blender training sessions, and Tea Talk meetings with professionals.

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